AI Insights · Timothy · April 2023
Top 5 Gacha Games Performance on Unified Platform in Africa - Q1 2023
Discover the performance trends of the top 5 Gacha games in Africa for the first quarter of 2023, showcasing weekly downloads, revenue, and active user metrics.
In the first quarter of 2023, the top 5 Gacha games in Africa exhibited varying trends in downloads, revenue, and active users. Below is an overview of the performance of each game:
Rise of Kingdoms from Lilith Games saw its weekly revenue peak at approximately $46.6K in late January, with a general decline towards the end of the quarter, ending at around $20.7K. Weekly downloads fluctuated, reaching a high of 6.4K at the start of the year and stabilizing around 3.7K by late March. Active users saw some variability, peaking at 44.4K in February and ending the quarter at about 39.7K.
eFootball™ 2024 by KONAMI experienced a significant number of downloads, with a high of 73.4K in mid-March. Revenue showed a noticeable drop from approximately $39.9K in early January to around $14.3K by the end of March. Active users remained robust, peaking at 3.2M in late March, showing consistent engagement across the quarter.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. had a varied quarter in terms of revenue, starting at approximately $37.1K and ending at around $8.6K. Downloads were highest in early January at 9.5K, with a steady decline to 5.6K by late March. The game maintained a stable active user base, hovering around 97K to 103K throughout the quarter.
Empires & Puzzles: Match 3 RPG by Small Giant Games showed a steady increase in downloads, peaking at 4.2K in late March. Revenue saw fluctuations, starting at approximately $17.1K in late December, dipping to around $8.3K in mid-March, and slightly recovering to $14.6K by the end of March. Active users remained relatively stable, ending the quarter at about 13.3K.
Top War: Battle Game by River Game HK Limited experienced a peak in weekly downloads at 53.8K in early January, with a decline to 8.2K by the end of March. Revenue remained relatively stable, fluctuating between $12.7K and $16.5K throughout the quarter. Active users showed a downward trend, from 130.6K in early January to 71.6K by late March.
These insights are based on data from Sensor Tower, offering a comprehensive look at the performance of these popular Gacha games on a unified platform in Africa. For more detailed insights, visit Sensor Tower.